I've been continuing to make small updates and fixes to Bascule. The latest release, 0.3.3, ensures that the --clean
flag deletes the generation folder and the cache file. Caching is currently broken, so it's necessary to either manually delete the cache file before generating content, or just add the --clean
argument.
Project Kuiper has stalled; I'm reluctant to say that it is an abandoned project as I may pick it up again in the winter (game dev seems like a winter task for me). I had reached a point where I needed to start fleshing out the content of the game (actions, buildings to build, techs to research) rather than building the core mechanics. But I think I stalled because I haven't found a way to make the game fun.
I am itching to do some software development. I have been playing around with a generic web form generator project, but that's mostly to try a couple of new technologies, such as Alpine.js. I don't need a form generator, but it's something we are exploring in my team at work. I am not putting this code on github, but I have set up a self-hosted gitea server on my Raspberry Pi. I tend to flit between my laptop and desktop PCs when coding, so it's useful to have a central git repository without cluttering up my public github account with projects that won't go anywhere.
Whatever project I build, I would like it to involve API Viaduct in some way; I'm quite pleased with that library and I'd like an excuse to further refine it. One obvious gap is the lack of support for URL query parameters (?query=wibble
).